Message boards : Rosetta@home Science : Graphics for non-Windows machines?
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Charles Dennett Send message Joined: 27 Sep 05 Posts: 102 Credit: 2,081,334 RAC: 542 |
Just wondering how the progress is coming for graphics on non-windows (Linux, Mac) machines? I've got Linux on a fast machine (AMD XP 2600+) and Windows on a slow machine (300 MHz PII - don't laugh). I've watched it on the windows box and it's fascinating. Charlie -Charlie |
Jack Schonbrun Send message Joined: 1 Nov 05 Posts: 115 Credit: 5,954 RAC: 0 |
Mac should be straightforward, because all Macs come with the necessary graphics support libraries. However, we are still dealing with other issues on the Mac version that seem more pressing. Linux is more complicated. I'm still learning the details, but as I understand it, the most reliable way to distribute linux graphics apps is by statically linking the graphics libraries. However, with this solution you will not get hardware acceleration. I don't know how many linux users are out there with the drivers and libraries necessary for hardware acceleration. Perhaps some graphics for all is better than fast graphics for some. |
Charles Dennett Send message Joined: 27 Sep 05 Posts: 102 Credit: 2,081,334 RAC: 542 |
Thanks for that update, Jack. I understand your problem. I don't run accelerated graphics because I have no real need to. My Linux box has a graphics card with an nVidia GeForce4 chip. nVidia has drivers for it and I've tried them in the past and they've worked just fine, but I've fallen back to using the stock nv driver that comes with my distro. I just didn't bother updating the nVidia driver a few kernel upgrades ago. I believe LHC@Home has (or at least had) graphics for thir Linux client. Maybe they could offer a suggestion if you haven't talked to them about it, yet. Oh, and it you need a tester, I'll be glad to help in any way I can. Charlie -Charlie |
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Graphics for non-Windows machines?
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