USERS WANT CRUNCH ON GPU WITH CUDA!!!

Message boards : Number crunching : USERS WANT CRUNCH ON GPU WITH CUDA!!!

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TomaszPawel

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Message 53763 - Posted: 18 Jun 2008, 13:04:25 UTC
Last modified: 18 Jun 2008, 13:05:27 UTC

Hello!

We want crunch.... on GPU 8800, 260GTX, 280GTX !!!

Folding@Home can?

http://www.guru3d.com/news/folding-home-geforce-client/

YES!!!

WHY WE CAN NOT!!!!

WE WANT CRUNCH! WE WANT CRUNCH!
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Profile (_KoDAk_)

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Message 54345 - Posted: 9 Jul 2008, 5:36:06 UTC

WE WANT CRUNCH! WE WANT CRUNCH!
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mike46360

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Message 54449 - Posted: 12 Jul 2008, 7:50:33 UTC - in response to Message 54345.  
Last modified: 12 Jul 2008, 7:51:54 UTC

WE WANT CRUNCH! WE WANT CRUNCH!


I don't think the Rosetta team has the resources to develop such a program..

Sadly I think the talks from Microsoft bringing the xbox 360 has failed also.
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Orgil

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Message 54453 - Posted: 12 Jul 2008, 11:41:40 UTC
Last modified: 12 Jul 2008, 11:55:13 UTC

I fully support this since all these DC projects are supposedly non commercial and for the benefits of everyone which is why people from around the world donating their computing share it is only fair to share that GPU computing technology to other DC projects if others cannot copyinvent that.

I tried to raise this at QMC@h project and seemingly the progress over there is pretty sleepy.

Perhaps we could urge plus maybe post petition on this that Stanford need to share this technology for the benefit of all other DC projects thus everyone would progress.
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Profile Keck_Komputers
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Message 54469 - Posted: 13 Jul 2008, 8:17:16 UTC

GPUs are not always good for distributed computing. They typically sacrifice accuracy for speed, DC projects usually need maximum accuracy. Most GPUs are only capable of working with single precision floats, the projects usually need double precision.

Contacting Stanford probably would not help. I don't think they hold any critical information. They just had the man-hours to adapt a subset of their research for ATI GPUs.

BOINC is moving forward with making it easier for projects to use non-CPU resources. However the projects still have to develop the programs to use them. In most cases this will be harder than developing applications for linux or windows.
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Orgil

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Message 54470 - Posted: 13 Jul 2008, 8:27:26 UTC
Last modified: 13 Jul 2008, 8:30:47 UTC

Thanks for your information. And can you give certain citation or sources that telling gpu processor is not accurate than cpu processing. It is just on the net lately news says "it is possible" but I could not found anything accuracy remarks.
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Message 54471 - Posted: 13 Jul 2008, 11:30:42 UTC - in response to Message 54470.  
Last modified: 13 Jul 2008, 11:34:24 UTC

Thanks for your information. And can you give certain citation or sources that telling gpu processor is not accurate than cpu processing. It is just on the net lately news says "it is possible" but I could not found anything accuracy remarks.

Some of the new GPUs can do double-precision which i believe is what's required. [edit: as Keck already posted :o]
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The_Bad_Penguin
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Message 54558 - Posted: 17 Jul 2008, 20:23:04 UTC
Last modified: 17 Jul 2008, 20:27:45 UTC

From PS3Grid

July 17, 2008

Finally GPU computing on BOINC! After delivering BOINC on Playstation last year, we are happy to announce that from today we are are able to distribute workunits on Nvidia GPUs. PS3grid.net and the new website GPUGRID.net go along to create a large infrastructure for biomolecular simulations. To run GPU workunits simply follow the instructions on the website. Apart from us, this was made possible by a strong collaboration with BOINC developers and in particular David Anderson at Berkeley and Stefan and Keith from the BOINC community, already moderators at ps3grid. We also want to thank Nvidia for their important support.
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Susie HomeMaker

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Message 54568 - Posted: 18 Jul 2008, 13:47:23 UTC - in response to Message 54558.  

From PS3Grid

July 17, 2008

Finally GPU computing on BOINC! After delivering BOINC on Playstation last year, we are happy to announce that from today we are are able to distribute workunits on Nvidia GPUs. PS3grid.net and the new website GPUGRID.net go along to create a large infrastructure for biomolecular simulations. To run GPU workunits simply follow the instructions on the website. Apart from us, this was made possible by a strong collaboration with BOINC developers and in particular David Anderson at Berkeley and Stefan and Keith from the BOINC community, already moderators at ps3grid. We also want to thank Nvidia for their important support.



Thats interesting. Does this mean we can add our ps3's or nvidia cards ( I have 8800GT in this) to our Rosetta accounts ?
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Profile dcdc

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Message 54569 - Posted: 18 Jul 2008, 13:52:10 UTC - in response to Message 54568.  

From PS3Grid

July 17, 2008

Finally GPU computing on BOINC! After delivering BOINC on Playstation last year, we are happy to announce that from today we are are able to distribute workunits on Nvidia GPUs. PS3grid.net and the new website GPUGRID.net go along to create a large infrastructure for biomolecular simulations. To run GPU workunits simply follow the instructions on the website. Apart from us, this was made possible by a strong collaboration with BOINC developers and in particular David Anderson at Berkeley and Stefan and Keith from the BOINC community, already moderators at ps3grid. We also want to thank Nvidia for their important support.



Thats interesting. Does this mean we can add our ps3's or nvidia cards ( I have 8800GT in this) to our Rosetta accounts ?

no (well not yet anyway!) - there would need to be a Rosetta app released that could utilise this first, but support for GPUs in the infrastructure (BOINC) is the first step.
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Susie HomeMaker

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Message 54570 - Posted: 18 Jul 2008, 13:54:39 UTC - in response to Message 54569.  


no (well not yet anyway!) - there would need to be a Rosetta app released that could utilise this first, but support for GPUs in the infrastructure (BOINC) is the first step.


Thanks for quick reply.

I also noted on the ps3 site for nvidia cards.... Download and install the GPU-enabled BOINC client. (Only Linux 64 supported)

Typical... I wiped the debian 64 install off this machine about a year ago and went with Ubuntu 32 !!
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Message 54583 - Posted: 19 Jul 2008, 23:56:58 UTC

For what it's worth, I found that WCG work runs just lightly faster on Ubuntu 64bit than Ubuntu 32bit. YMMV, or course, but that's my experience.
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Message boards : Number crunching : USERS WANT CRUNCH ON GPU WITH CUDA!!!



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